﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;

namespace TraitorAmongUs.Network {
	public class ServerClient {
		public bool isHost;
		public bool isLoaded;
		public int playerNumber;

		public Crosshair crosshair;

		public TcpClient tcpClient;
	}
}
